By: Sam Miller
Hello, Sam Miller here and I don’t normally play horror games. But, it’s Halloween time so it’s gotta be spooky I guess.
Anyway it all started with the game Haunted House on the Magnavox Odyssey. This game was very rudimentary and featured the player (floating eyeballs) navigating the dark haunted house avoiding bats, tarantulas and the like while attempting to collect shards of an urn to escape. This game features basic survival horror elements that cement it as the first horror game.
The following years until the mid-nineties would feature some games that qualified as “horror” but don’t fit the norm for what you expect due to a lack of focus on frights.
During the time of the N64 and PS1, horror games started to gain their footing with Resident Evil games and the like. In the next generation, horror games would only get better with graphics increasing. The big hits this time were Resident Evil, Silent Hill and Fatal Frame. When the Wii, Xbox One and PS3 came to be horror games were still getting better and more popular with hits like Dead Space Condemned and Bio-shock.
Now with Xbox One, PS4, and Wii U, graphics have become amazing and horror games benefited from it. The hits were Little Nightmares 1+2, Resident Evil 7, Evil Within, Amnesia and more.
We’ve come to a turning point in horror games with a certain indie game series taking off. This was Five Nights at Freddy’s, and unlike other horror games it took a nostalgic place and made it scary which doubled frights. This spawned a new type of horror game referred to as mascot horror where mascots (toys, animals, etc.) are evil monsters. Unfortunately most of these games sucked because game developers were jumping on the bandwagon, releasing slop because it will guarantee them money. Not to say all mascot horror was bad, but most was. Of course, normal horror continued to exist and had big successes like Dead by Daylight and Silent Hill 2. Horror games have had a interesting history and continue to be huge successes.